13th Age Zachary Fortais-Gomm 13th Age Zachary Fortais-Gomm

13th Age

A quick and breezy d20 fantasy game! 13th Age combines the best parts of traditional d20-rolling fantasy gaming with new story-focused rules, designed so you can run the kind of game you most want to play with your group. Created by Rob Heinsoo and Jonathan Tweet, 13th Age gives you all the tools you need to make unique characters who are immediately embedded in the setting in important ways; quickly prepare adventures based on the PCs’ backgrounds and goals; create your own monsters; fight exciting battles; and focus on what’s always been cool and fun about fantasy adventure gaming.

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CYBORG Zachary Fortais-Gomm CYBORG Zachary Fortais-Gomm

CY_BORG

A Nano-infested doomsday RPG about cybernetic misfits and punks raging against a relentless corporate hell.

CY_BORG is a complete rules-light, rage-heavy tabletop roleplaying game based on and compatible with MÖRK BORG. Easy to play, easy to hack.

Constantly in flux; shifting, d̵̃is̴to̴rt̷in̶g̷, always reborn as something worse. Destruction by ecological catastrophes, the fallout of history's belligerence; by modern man-made Miseries or the blood spilled by the reckless machine of capitalist supremacy. Mankind's greatest ability truly is to destroy itself in creative ways. Designer demise, consumer-customized death, endlessly on repeat.

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Blood on the Clocktower Zachary Fortais-Gomm Blood on the Clocktower Zachary Fortais-Gomm

Blood on the Clocktower

Blood on the Clocktower is a game of murder and mystery, lies and logic, deduction and deception for five-to-twenty courageous players and one devious storyteller.

A social game played in person, seated in a circle, each player receives either a ‘good’ or ‘evil’ token with their unique character on it. Good players share information to solve the mystery whilst evil players lie about who they are and what they know. The good team wins if they can piece together their knowledge, trust each other, and execute the demon. The evil team wins if the demon can sow distrust, evade detection, and wipe out the village.

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Thirsty Sword Lesbians Zachary Fortais-Gomm Thirsty Sword Lesbians Zachary Fortais-Gomm

Thirsty Sword Lesbians

Thirsty Sword Lesbians battle the Lady of Chains when her enforcers march down from the frosty north. They rocket through the stars to safeguard diplomats ending a generations-old conflict. Even when swords are crossed, they seek peace with their opponent—and sometimes connect more deeply than anyone expects. A sword duel can end in kissing, a witch can gain her power by helping others find love, and an entire campaign can be built around wandering matchmakers flying from system to system.

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Solemn Vale Zachary Fortais-Gomm Solemn Vale Zachary Fortais-Gomm

Solemn Vale

A narrative-driven storytelling game set against the backdrop of 1970s England, Solemn Vale explores an abhorrent world of Folk Horror and the Supernatural. Each game is a communal storytelling experience, with two or more Players taking on the roles of visitors or inquisitive residents whose eyes have been opened to a festering evil, ensnared in a tale of mystery and survival. Guided by the Narrator, each story will deliver a small glimpse into the grim underbelly of the Vale and the festering malevolence feeding it. Success is by no means certain, as the Wyrd corrupts and destroys all those who confront it.

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Agon Zachary Fortais-Gomm Agon Zachary Fortais-Gomm

Agon

Far back in the mists of antiquity, a poet sings of great deeds wrought by mighty heroes—of monsters slain and justice restored, of wise council and devious strategies, of courage, valor, and daring—defiant of the gods themselves. On their way back home from the war, the heroes have become lost among strange islands populated by mythical creatures, dire beasts, treacherous landscapes, legendary kingdoms, and desperate people—all somehow cursed or abandoned by the cruel power of the capricious gods.

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Liminal Zachary Fortais-Gomm Liminal Zachary Fortais-Gomm

Liminal

Liminal is a self-contained tabletop roleplaying game about those on the boundary between the modern day United Kingdom and the Hidden World- the world of secret societies of magicians, a police division investigating Fortean crimes, fae courts, werewolf gangs, and haunted places where the walls between worlds are thin.

There’s more to the world than most of us know. Academic wizards and gutter mages, vampires and werewolves, Men in Black working for a secret religious order and a police division investigating Fortean crimes. The cities and the very landscape encompass haunted places and lost bubbles of history, faerie courts and places of power.

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Nibiru Zachary Fortais-Gomm Nibiru Zachary Fortais-Gomm

Nibiru

Nibiru is a Science Fiction Roleplaying Game of Lost Memories. Players take on the role of Vagabonds: amnesiacs lost in a massive space station, home to millions, where stories of drama and struggle are written on a daily basis. Nibiru tackles themes of memory, nature and artificiality through simple mechanics, evocative art and immersive worldbuilding. The game’s rules foster creative writing and see players producing bite-sized chunks of character background to advance the story.

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YASP Zachary Fortais-Gomm YASP Zachary Fortais-Gomm

You Awaken in a Strange Place

You Awaken in a Strange Place is a fully improvised, one-shot TTRPG for 4 players that requires zero preparation and only a few hours of your time.

Follow the game's instructions to determine the Game Master, the setting, the characters, and all the details of world building on the fly! Get right into the good stuff of playing fun characters with your fun friends! It's fun!

Don't be afraid to be silly and stupid; this is a silly and stupid game. The session is considered a success if everyone had fun and wants to play again. Feel free to change or adjust any of the rules to better suit your own playstyle or group dynamic!

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The Witch is Dead Zachary Fortais-Gomm The Witch is Dead Zachary Fortais-Gomm

The Witch is Dead

You are a magical woodland creature, and your beautiful witch mistress has been killed, and you are about to set out on a murder-revenge adventure in the human lands. Comes with a spell list, a means of generating plots and adversaries, and a drawing of a cute fox that's just mauled someone.

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Christmas Caper Zachary Fortais-Gomm Christmas Caper Zachary Fortais-Gomm

A Christmas Caper

A Christmas Caper is a two-page RPG designed by Realms of Peril & Glory creator Zachary Fortais-Gomm. Your are the special team assembled to save The North Pole and save Christmas! You must go on a thrilling caper to recover an incredible Christmas item that has been lost. You have two stats NAUGHTY and NICE! You must be sure not to fall to the extreme end of either or else you may find yourself going well over the deep end.

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Dead Channel Zachary Fortais-Gomm Dead Channel Zachary Fortais-Gomm

Dead Channel

Dead Channel is a game of straight-to-video horror movies that play out according to trope – your “injury” tables, each different depending on your character type, push the story forwards until everyone is dead, mad, corrupted or has escaped.

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With Sword Heavy in Hand Zachary Fortais-Gomm With Sword Heavy in Hand Zachary Fortais-Gomm

With Sword Heavy in Hand

You are a magical woodland creature, and your beautiful witch mistress has been killed, and you are about to set out on a murder-revenge adventure in the human lands. Comes with a spell list, a means of generating plots and adversaries, and a drawing of a cute fox that's just mauled someone.

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